{"story":{"id":762655,"title":"RESIDENT EVIL: ¿Cómo lograron la cámara estilo videojuego? //¿Qué Plan? (Entrevista)🎬🧟","permalink":"https://checknews.org/historia.php?id=762655","status":"quiet","category":"technology","country":"MX","country_name":"Mexico","language":"es","first_seen_at":"2026-10-01T12:14:49-06:00","last_activity_at":"2026-10-01T12:14:49-06:00","source_count":1,"article_count":1,"image":"https://www.eluniversal.com.mx/resizer/v2/4IVT3ISKFZCVXIJ3Z5S5I54C7Y.jpeg?auth=b6424a4f67f76c8f49b09ec04faeabb652944fa0cc0214cf675532ea50f2fd3e&smart=true&width=500","articles":[{"title":"RESIDENT EVIL: ¿Cómo lograron la cámara estilo videojuego? //¿Qué Plan? (Entrevista)🎬🧟","publisher":null,"url":"https://www.eluniversal.com.mx/video/podcast/resident-evil-como-lograron-la-camara-estilo-videojuego-que-plan-entrevista/","country":"MX","country_name":"Mexico","language":"es","published_at":"2026-10-01T12:14:49-06:00"}],"source_url":"https://www.eluniversal.com.mx/video/podcast/resident-evil-como-lograron-la-camara-estilo-videojuego-que-plan-entrevista/","publishers":[],"countries":["MX"]},"generated_at":"2026-11-13T10:50:37-06:00"}